Hello, this is my progress update. First, I have to say that I’m sorry that I did not post an update before, this have been a long month.
I updated the dev packages of Grin++ Desktop UI. We’re now using TypeScript 4.1.1, Electron 11.2.3, and React 16.14.0 and many more. This fixes important vulnerabilities, but more important increases the performance considerably, in other words: it runs faster. Also, I can now decouple the code better so the components could be reusable very easily.
Grin++ v1.2.5.beta.2 is out. Some highlights are:
- Some bugs regarding the booting up of the local node were fixed.
- Support for Windows 7 was improved.
- The service that checks the availability of the wallet was moved to a new server, therefore now it is more stable.
- The restrictions on sending coins without an address were removed from the app.
- A http address was temporally added to the Receive screen, which is in fact a tunnel for the onion address.
- A lot of unused code was removed.
On Grin++ Android v0.2.0 the node management was improved. It is almost ready to be published on Google Play, but if you want to take a look before you can find the apk here.
- Screens were polished a bit and the UI looks more consistent.
- Dependencies were also updated to run a bit faster.
- A new screen was added, now users can change some settings on mobile too.
This month I struggled a lot updating the codebase of the Desktop UI, that was a big time consuming task, but now I can finally focus on improving the code quality and finally decoupling the components to make them reusables on any grin related project (grin-walllet & grin++).
- Greek translation was added. Thanks to @nirg.
- The Help section was translated into russian. Thanks to Danila.
- The Help section can be now also translated to any language.