Good transaction building includes:
- Receiver never learns partial offset of sender during tx process.
- Sender checks that mw balance equation is OK before sending tx.
Please provide details Antioch with your technical claims, I discovered the play attacks and this is something I have looked into.
it would be good instead of claiming things without justification like you do here to keep it simple and be precise. Otherwise I am sorry but at some point it becomes like trolling and this is super annoying, when you have people that have spent time and energy to study the issues, participate and back their claim with precision.
I am keen to re-explain the attacks if 1. and 2. are not implemented if you want, and the reasons also why they should suffice for a good and secure transaction building that makes it to the mempool without being censored and as a consequence subject to play.
Computer dying in the middle of tx is not a risk if 1. and 2., very simple rules, are followed. You are literally imagining stuff rather than using reasoning.
To be clear, what you said above is totally false.